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PK �e�[��Z�s s CHANGESnu �[��� Version 1.3.4 (2019 August 30) * Faster slice-by-8 CRC32 implementation. see https://lwn.net/Articles/453931/ for motivation. * Add CMake build. * Deprecate Visual Studio project files in favor of CMake. * configure --disable-crc option for fuzzing. * Various build fixes. * Documentation and example code fixes. Version 1.3.3 (2017 November 7) * Fix an issue with corrupt continued packet handling. * Update Windows projects and build settings. * Remove Mac OS 9 build support. Version 1.3.2 (2014 May 27) * Fix an bug in oggpack_writecopy(). Version 1.3.1 (2013 May 12) * Guard against very large packets. * Respect the configure --docdir override. * Documentation fixes. * More Windows build fixes. Version 1.3.0 (2011 August 4) * Add ogg_stream_flush_fill() call This produces longer packets on flush, similar to what ogg_stream_pageout_fill() does for single pages. * Windows build fixes Version 1.2.2 (2010 December 07) * Build fix (types correction) for Mac OS X * Update win32 project files to Visual Studio 2008 * ogg_stream_pageout_fill documentation fix Version 1.2.1 (2010 November 01) * Various build updates (see SVN) * Add ogg_stream_pageout_fill() to API to allow applications greater explicit flexibility in page sizing. * Documentation updates including multiplexing description, terminology and API (incl. ogg_packet_clear(), ogg_stream_pageout_fill()) * Correct possible buffer overwrite in stream encoding on 32 bit when a single packet exceed 250MB. * Correct read-buffer overrun [without side effects] under similar circumstances. * Update unit testing to work properly with new page spill heuristic. Version 1.2.0 (2010 March 25) * Alter default flushing behavior to span less often and use larger page sizes when packet sizes are large. * Build fixes for additional compilers * Documentation updates Version 1.1.4 (2009 June 24) * New async error reporting mechanism. Calls made after a fatal error are now safely handled in the event an error code is ignored * Added allocation checks useful to some embedded applications * fix possible read past end of buffer when reading 0 bits * Updates to API documentation * Build fixes Version 1.1.3 (2005 November 27) * Correct a bug in the granulepos field of pages where no packet ends * New VS2003 and XCode builds, minor fixes to other builds * documentation fixes and cleanup Version 1.1.2 (2004 September 23) * fix a bug with multipage packet assembly after seek Version 1.1.1 (2004 September 12) * various bugfixes * important bugfix for 64-bit platforms * various portability fixes * autotools cleanup from Thomas Vander Stichele * Symbian OS build support from Colin Ward at CSIRO * new multiplexed Ogg stream documentation Version 1.1 (2003 November 17) * big-endian bitpacker routines for Theora * various portability fixes * improved API documentation * RFC 3533 documentation of the format by Silvia Pfeiffer at CSIRO * RFC 3534 documentation of the application/ogg mime-type by Linus Walleij Version 1.0 (2002 July 19) * First stable release * little-endian bitpacker routines for Vorbis * basic Ogg bitstream sync and coding support PK �e�[V���� � AUTHORSnu �[��� Monty <monty@xiph.org> Greg Maxwell <greg@xiph.org> Ralph Giles <giles@xiph.org> Cristian Adam <cristian.adam@gmail.com> Tim Terriberry <tterribe@xiph.org> and the rest of the Xiph.Org Foundation. PK �e�[��me� � COPYINGnu �[��� Copyright (c) 2002, Xiph.org Foundation Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. PK �e�[����[ [ README.mdnu �[��� # Ogg [](https://travis-ci.org/xiph/ogg) [](https://mf4.xiph.org/jenkins/job/libogg/) [](https://ci.appveyor.com/project/rillian/ogg) Ogg project codecs use the Ogg bitstream format to arrange the raw, compressed bitstream into a more robust, useful form. For example, the Ogg bitstream makes seeking, time stamping and error recovery possible, as well as mixing several sepearate, concurrent media streams into a single physical bitstream. ## What's here ## This source distribution includes libogg and nothing else. Other modules (eg, the modules libvorbis, vorbis-tools for the Vorbis music codec, libtheora for the Theora video codec) contain the codec libraries for use with Ogg bitstreams. Directory: - `src` The source for libogg, a BSD-license inplementation of the public domain Ogg bitstream format - `include` Library API headers - `doc` Ogg specification and libogg API documents - `win32` Win32 projects and build automation - `macosx` Mac OS X project and build files ## Contact ## The Ogg homepage is located at https://www.xiph.org/ogg/ . Up to date technical documents, contact information, source code and pre-built utilities may be found there. ## Building ## #### Building from tarball distributions #### ./configure make and optionally (as root): make install This will install the Ogg libraries (static and shared) into /usr/local/lib, includes into /usr/local/include and API documentation into /usr/local/share/doc. #### Building from repository source #### A standard svn build should consist of nothing more than: ./autogen.sh ./configure make and as root if desired : make install #### Building on Windows #### Use the project file in the win32 directory. It should compile out of the box. #### Cross-compiling from Linux to Windows #### It is also possible to cross compile from Linux to windows using the MinGW cross tools and even to run the test suite under Wine, the Linux/*nix windows emulator. On Debian and Ubuntu systems, these cross compiler tools can be installed by doing: sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine Once these tools are installed its possible to compile and test by executing the following commands, or something similar depending on your system: ./configure --host=i586-mingw32msvc --target=i586-mingw32msvc --build=i586-linux make make check (Build instructions for Ogg codecs such as vorbis are similar and may be found in those source modules' README files) ## Building with CMake ## Ogg supports building using [CMake](http://www.cmake.org/). CMake is a meta build system that generates native projects for each platform. To generate projects just run cmake replacing `YOUR-PROJECT-GENERATOR` with a proper generator from a list [here](http://www.cmake.org/cmake/help/v3.2/manual/cmake-generators.7.html): mkdir build cd build cmake -G YOUR-PROJECT-GENERATOR .. Note that by default cmake generates projects that will build static libraries. To generate projects that will build dynamic library use `BUILD_SHARED_LIBS` option like this: cmake -G YOUR-PROJECT-GENERATOR -DBUILD_SHARED_LIBS=1 .. After projects are generated use them as usual #### Building on Windows #### Use proper generator for your Visual Studio version like: cmake -G "Visual Studio 12 2013" .. #### Building on Mac OS X #### Use Xcode generator. To build framework run: cmake -G Xcode -DBUILD_FRAMEWORK=1 .. #### Building on Linux #### Use Makefile generator which is default one. cmake .. make ## License ## THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. THE OggVorbis SOURCE CODE IS COPYRIGHT (C) 1994-2019 by the Xiph.Org Foundation https://www.xiph.org/ PK �e�[��Z�s s CHANGESnu �[��� PK �e�[V���� � � AUTHORSnu �[��� PK �e�[��me� � � COPYINGnu �[��� PK �e�[����[ [ � README.mdnu �[��� PK ,$
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